People still bang on about the importance of digital fluency. It's important, and it's not prevalent enough amongst planners. The next thing, however, I believe we need to get fluent in is how games work. Because at the end of the day, games are the dominant cultural narrative today, not books or films which were the narrative codes that advertising was built on. And games work differently.
I'd suggest you read some Raph Koster, Jesse Schell or Eric Zimmerman. And if you haven't watched Jesse Schell talk about Gamespocalypse, you really, really should.
lovelyness. Bogusky was saying similar for a while, back when he was still involved.
Games have players, not audiences. that's rad.
I met Ralph a few times - inspiring guy.
I miss you! Which, I realize, makes no sense.
;-)
Posted by: faris | October 15, 2010 at 11:41 PM
I will be using this quote when I try to explain how important games and gaming mechanics are becoming:
"games are the dominant cultural narrative today, not books or films which were the narrative codes that advertising was built on."
It will scare the shit out of a lot of people who feel like they are on top of things right now!
Posted by: Daniel Goodall | November 15, 2010 at 07:05 AM
You can learn so much with Game Design... I recommend this:
http://academicearth.org/lectures/introduction-to-game-theory
and this:
http://gamedesignconcepts.wordpress.com/
And if you dig... you will end up with things like this:
http://en.wikipedia.org/wiki/Flow_(psychology)
Posted by: dAlbergaria | November 30, 2010 at 08:49 PM
Nice rec. Been re-diving into Fora as a result. Have a potential rec for you too... off line. 10,000 bonus points if you can send me an email before I bring the app live.
Posted by: Christo | December 11, 2010 at 12:24 AM
Aujourd'hui le réchauffement global est un fait indiscutable, et le temps chaud autour du monde année après année continuera d'être mis
Posted by: Moncler Pas Cher | November 11, 2011 at 08:12 PM